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• RACE 07 features over 300 cars in 9 different racing classes. It
includes the full 2007 and 2006 seasons of the WTCC, the fantastic BMW
E30 M3 and Alfa Romeo 75 Turbo from WTCC 1987, Formula 3000, Formula
BMW, the Mini Cooper Challenge, the Radical SR3 and SR4 in various
configurations as well as the Caterham CSR200, CSR260 and CSR320
Concept.
• Next to the touring cars RACE 07 also features Formula cars as well as
sports cars. To enhance the experience of driving the open race cars we
have developed a helmet camera as never seen before. Not only does it
accurately resemble the view from inside a helmet, it also has all the
visor dynamics the real fan could wish for. The visor gets dirty and
can be cleaned by pulling off a protective layer of plastic, the so
called Tear-off. This all contributes to a unique experience.
• A new damage system have been created for RACE 07, this is done to also
support the formula class and Radical cars, the new damage model
features detachable wheels, nose sections, engine covers, even wings
are independently detachable upon impact.
• RACE 07 features 32 tracks from all over the world, closely modeled
after their real-live examples. Next to the famous real life racetracks
RACE 07 also feature several city tracks for even more intense action.
Several tracks are exclusively represented in RACE 07 and are not
featured in any other motorsports games.
• With RACE 07 all tracks comes with a strengthened attention to details.
Focus has been on trying to recreate the atmosphere surrounding real
life racing and race tracks. 3D audience and more than double the
amount of track side objects are just a few of the steps taken to
improve the immersion of actually being on one of the real life race
tracks included in the game.
• The AI in RACE 07 is better than ever. They behave as natural, trying
to force you into an error, putting the pressure on by making moves and
stressing you by flashing their headlights. You’ll have a hard time
defending from these fanatics; the strength/aggression of the opponents
can also be adjusted in the game!
• Dynamic water drops on helmet visor and windows are simulated in
real-time to simulate the sensation of racing in wet or intermediate
weather conditions, the liquids are also being affected by the wind
speed.
• With the new controller interface much more attention is paid to the
players wanting to drive the cars using a joy-pad, keyboard or utilize
the mouse steering option. Added controller logics have been applied to
make control of the cars with a joy-pad just as involving and
satisfying as with a wheel. The new controller interface allows for
several controller profiles to be created by the player.
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